PlayAI for Gaming
Play AI reshapes every pixel of virtual worlds to be equipped with intelligence. Where agents provide an hyper-personalised, intelligent, and immersive experience.
Play AI acts as an coordination layer that allows real time gameplay data extraction from games and gamers, verified/validated by ‘Providing Grounds’ to then be used for training models and agents on ‘Training Grounds’.
Generate Data
Play AI to provide game engine plug in for game studios/developers to generate synthetic gameplay data within their environment — creating diverse scenarios and conditions, enabling developers to simulate a wide array of player interactions and outcomes without needing actual players. The same SDK can capture real-time gameplay data from actual players, extracting valuable insights from player behavior, action, choices, preferences, and engagement.
Dynamic Logics
AI developers, or game studios can build AI models, or fine-tune within their environment to creating dynamic logics that respond to real-time player data. This dynamic logic could range from in-game physics, economy, game sessions, or any more complex element.
Interactive Environment/Procedural Generation
Game developers can fine-tune models to infuse both interactive and non-interactive environments that are generated or modified in real-time with game engine plug in. These environments can be richly detailed with customized textures, shaders, lights, physics, sound effects, and more, leading to highly immersive experiences.
Virtual Identity
Enables players to create their dynamic and persistent virtual identities within the virtual world. These virtual identities are beyond just avatars — they are data rich personas that evolve over time, influenced by the player's choices, behaviors, and interactions across the games.
Intelligent NPCs
Creation of intelligent NPCs that provide a more engaging, personalized, and realistic experience for players. These NPCs are not pre-programmed with static behaviors, or action tree but are instead driven by AI agents that adapt to the player's actions, behaviour, and the evolving game environment with complex decision-making abilities.
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